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  • Book


  • Authors: Reto Meier (2012)

  • Chapters 1 and 2 introduce mobile development and contain instructions to get you started in Android. Beyond that, there’s no requirement to read the chapters in order, although a good understanding of the core components described in Chapters 3–9 is important before you venture into the remaining chapters. Chapters 10 and 11 cover important details on how to create an application that provides a rich and consistent user experience, while Chapters 12–19 cover a variety of optional and advanced functionality and can be read in whatever order interest or need dictates.

  • Book


  • Authors: Brian Fling (2009)

  • The first half is a crash course in the mobile ecosystem: how to develop a strategy, address the mobile context–even how to decide which of the multiple mobile application types is best for you, and finally, how to create a user experience for it. The second half is focused on using these principles to make a mobile website or web app. Mobile Design and Development is a comprehensive resource covering all aspects of the mobile ecosystem. The book covers a great number of topics, however each are described in practical and common sense way—making easy for anyone at any technical level to understand the inner working of the mobile medium. If you’re a web designer, web developer, information architect, product manager, usability professional, content publisher, or an entrepreneur new t...

  • Book


  • Authors: Bjarne Stroustrup (2013)

  • C++ Programming Language là cuốn sách hướng dẫn đáng tin cậy và được sử dụng rộng rãi nhất trên thế giới. Nó đã được cập nhật toàn diện theo chuẩn C++ 11 và C++ 14. Tác giả Stroustrup đã giải thích về các đặc trưng C++ 11, thư viện chuẩn, và các kỹ thuật thiết kế chính. Nó cung cấp hướng dẫn cụ thể để tận dụng những cải tiến trong hiệu suất, độ tin cậy và rõ ràng. Cuốn sách này có thể yêu cầu bạn phải có kiến thức lập trình cơ bản trước khi đọc nó. Nếu bạn là người mới bắt đầu thì có thể tham khảo thêm cuốn sách “Programming: Principles and Practice Using C++” cũng của tác giả Stroustrup trước khi đọc cuốn sách này.

  • Book


  • Authors: Timothy J. Barth; Michael Griebel; David E. Keyes (2016)

  • This book was written for students, teachers, engineers and scientists that know nothing about programming and numerical methods from before, but who seek a minimum of the fundamental skills required to get started with programming as a tool for solving scientific and engineering problems. Learning the very basics of programming should not take long, but as with any other craft, mastering the skill requires continued and extensive practice. The computer language: Python We have chosen to use the programming language Python, because this language gives very compact and readable code that closely resembles the mathematical recipe for solving the problem at hand. Python also has a gentle learning curve.